Agrus Kos, Spirit of Justice
Price$0.26 $1.25
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Agrus Kos, Spirit of Justice

{2}{R}{W}

Legendary Creature — Spirit Detective

LegalEDHREC #11,542

Double strike, vigilance

Whenever Agrus Kos enters or attacks, choose up to one target creature. If it's suspected, exile it. Otherwise, suspect it. (A suspected creature has menace and can't block.)

2/4

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Printings (5)

mkmMurders at Karlov Manor · #354M$0.26Buy
pmkmMurders at Karlov Manor Promos · #184pM$1.25Buy
mkmMurders at Karlov Manor · #383M$0.95Buy
mkmMurders at Karlov Manor · #184M$0.36Buy
pmkmMurders at Karlov Manor Promos · #184sM$1.40Buy

Rulings (5)

  • 2024-02-02

    When an effect suspects a creature, it becomes suspected. It gains menace and "This creature can't block" for as long as it's suspected. It stays suspected until it leaves the battlefield or another effect causes it to no longer be suspected.

  • 2024-02-02

    If a suspected creature loses all abilities, it will lose menace and "This creature can't block", but it won't stop being suspected.

  • 2024-02-02

    Being suspected isn't a copiable value. If a permanent becomes a copy of a suspected creature, it won't be suspected.

  • 2024-02-02

    If a creature is already suspected, suspecting it again won't have any effect.

  • 2024-02-02

    There's no limit to the number of creatures that can be suspected simultaneously. Suspecting a new creature doesn't cause other creatures to stop being suspected.

Discussion (0)