Ghitu Encampment
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Ghitu Encampment

Land

LegalEDHREC #11,652

This land enters tapped.

{T}: Add {R}.

{1}{R}: This land becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.)

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Printings (7)

j25Foundations Jumpstart · #155U$0.35Buy
ddnDuel Decks: Speed vs. Cunning · #33U$0.14Buy
pd2Premium Deck Series: Fire and Lightning · #29U$0.31Buy
10eTenth Edition · #353★U$1.02Buy
10eTenth Edition · #353U$0.20Buy
wc99World Championship Decks 1999 · #mlp141U$0.45Buy
ulgUrza's Legacy · #141U$0.43Buy

Rulings (2)

  • 2009-10-01

    Activating the ability that turns it into a creature while it's already a creature will override any effects that set its power and/or toughness to a specific number. However, any effect that raises or lowers power and/or toughness (such as the effect created by Giant Growth, Glorious Anthem, or a +1/+1 counter) will continue to apply.

  • 2008-08-01

    A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn't matter how long the permanent has been a creature.

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