Mendicant Core, Guidelight
Legendary Artifact Creature — Robot
Mendicant Core's power is equal to the number of artifacts you control.
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
Max speed — Whenever you cast an artifact spell, you may pay . If you do, copy it. (The copy becomes a token.)
*/3
Why is this card good?
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Related cards
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Printings (5)
Combos (8)
- Mendicant Core, Guidelight + Urza, Lord High Artificer + Worldwalker Helm
→ Infinite blue mana, Exile your library, Cast all spells in your library
- Mendicant Core, Guidelight + Sensei's Divining Top + Krark-Clan Ironworks
→ Infinite card draw, Infinite draw triggers, Near-infinite storm count
- Mendicant Core, Guidelight + Krark-Clan Ironworks + Myr Retriever
→ Infinite LTB, Infinite ETB, Infinite sacrifice triggers
- Mendicant Core, Guidelight + Ashnod's Altar + Myr Retriever
→ Infinite LTB, Infinite ETB, Infinite sacrifice triggers
- Mendicant Core, Guidelight + Ashnod's Altar + Scrap Trawler
→ Infinite LTB, Infinite ETB, Infinite sacrifice triggers
- Mendicant Core, Guidelight + Krark-Clan Ironworks + Junk Diver
→ Infinite LTB, Infinite ETB, Infinite sacrifice triggers
Rulings (8)
- 2025-02-07
A resolving copy of a permanent spell becomes a token, so the token isn’t “created.” Effects that care about a token being created won’t interact with a token that enters the battlefield from Mendicant Core’s last ability.
- 2025-02-07
The copy remembers any decisions that were made for the original spell as it was cast, including values chosen for X in its mana cost and whether any alternative or additional costs were chosen. For example, if the original artifact spell had kicker and its kicker cost was paid, the copy will also be kicked.
- 2025-02-07
Start your engines! isn’t a triggered ability. Increasing your speed to 1 is something that happens as a state-based action as soon as you control a permanent with the ability. Notably, this includes gaining control of a permanent with the ability that another player controls.
- 2025-02-07
Your speed doesn’t change until a spell or ability says so, such as the inherent triggered ability that cares about opponents losing life during your turn. Notably, losing control of permanents with start your engines! doesn’t affect your speed.
- 2025-02-07
Each player tracks their speed (or lack thereof) separately. Increasing your speed has no effect on whether another player has speed.
- 2025-02-07
If an effect needs to know what a player’s speed is and that player doesn’t have a speed, their speed is considered 0.
- 2025-02-07
A player “has max speed” if their speed is 4.
- 2025-02-07
“Max speed — [ability]” means “As long as you have max speed, this object has [ability].” If the granted ability functions in a zone other than the battlefield, the max speed ability does too.
