Nesting Grounds
Price$0.27 $4.47
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Nesting Grounds

Land

LegalEDHREC #563

{T}: Add {C}.

{1}, {T}: Move a counter from target permanent you control onto a second target permanent. Activate only as a sorcery.

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Printings (14)

eccLorwyn Eclipsed Commander · #155R$0.27Buy
eosEdge of Eternities: Stellar Sights · #76R$4.47Buy
eosEdge of Eternities: Stellar Sights · #166R$17.89Buy
eosEdge of Eternities: Stellar Sights · #31R$0.56Buy
eosEdge of Eternities: Stellar Sights · #121R$9.28Buy
ficFinal Fantasy Commander · #408U$0.29Buy
mh3Modern Horizons 3 · #302U$0.30Buy
mh3Modern Horizons 3 · #437U$0.34Buy
Show all 14 printings
pipFallout · #804R$2.04Buy
pipFallout · #1030R$3.66Buy
pipFallout · #502R$0.93Buy
pipFallout · #276R$0.36Buy
nccNew Capenna Commander · #418R$0.41Buy
c20Commander 2020 · #71R$0.31Buy

Rulings (4)

  • 2020-04-17

    You choose the two target permanents as Nesting Grounds's second ability is put onto the stack. You choose which kind of counter to move as that ability resolves.

  • 2020-04-17

    If either permanent becomes an illegal target, no counter is removed or put.

  • 2020-04-17

    To move a counter from one creature to another, the counter is removed from the first permanent and put on the second. Any abilities that care about a counter being removed from or put onto a permanent will apply.

  • 2020-04-17

    The two target permanents don't have to share a type, which can result in some counters on permanents that would not occur normally, such as loyalty counters on creatures or +1/+1 counters on lands. Keyword counters will grant the permanent that keyword even if it's meaningless (such as trample on an enchantment); +1/+1 counters won't affect the permanent unless it's a creature; and many named counters (such as soul counters) won't have an effect unless the recipient permanent refers to them in some way.

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