Soulbright Flamekin
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Soulbright Flamekin

{1}{R}

Creature — Elemental Shaman

LegalRampEDHREC #7,382

{2}: Target creature gains trample until end of turn. If this is the third time this ability has resolved this turn, you may add {R}{R}{R}{R}{R}{R}{R}{R}.

2/1

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Printings (5)

a25Masters 25 · #151C$0.23Buy
mm2Modern Masters 2015 · #126C$0.21Buy
jvcDuel Decks Anthology: Jace vs. Chandra · #37C$0.36Buy
dd2Duel Decks: Jace vs. Chandra · #37C$0.19Buy
lrwLorwyn · #190C$0.28Buy

Rulings (3)

  • 2018-03-16

    You add eight red mana only the third time Soulbright Flamekin's ability resolves in a turn. You won't get the bonus the fourth, fifth, sixth, or any subsequent times in that same turn.

  • 2018-03-16

    When Soulbright Flamekin's ability resolves, it counts the number of times that same ability from that same creature has already resolved that turn. A copy of this ability (created by Rings of Brighthearth, for example) will count toward the total. Abilities from other creatures with the same name don't count towards the total. Neither does an ability that didn't resolve because its target was illegal.

  • 2018-03-16

    Soulbright Flamekin's ability uses the stack and can be responded to. Because it has a target, it's not a mana ability, even if you know that it will produce mana.

Discussion (0)