
Maralen of the Mornsong
The Commander
Players can't draw cards.
At the beginning of each player's draw step, that player loses 3 life, searches their library for a card, puts it into their hand, then shuffles.
Guide
Wyrm hasn't written this commander's guide yet — check back soon.
Core Cards
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
Win Conditions
Win conditions appear once Wyrm has covered this commander.
Archetypes
Archetypes appear once Wyrm has covered this commander.
Combos
- Maralen of the Mornsong + Opposition Agent
→ Lock, Players can't draw cards, Exile a card of your choice from an opponent's library on each opponent's turn and you may cast that card
- Maralen of the Mornsong + Stranglehold
→ Opponents can't search libraries, Lock, Players can't draw cards
- Maralen of the Mornsong + Mindlock Orb
→ Players can't search libraries, Lock, Players can't draw cards
- Maralen of the Mornsong + Nexus of Fate + Clearwater Goblet
→ Infinite turns, Lock
- Maralen of the Mornsong + Beacon of Tomorrows + Clearwater Goblet
→ Infinite turns, Lock
Combos via Commander Spellbook.
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Same color identity (B), by popularity.

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