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Suspend

70 commander-legal cards

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What it does

Suspend lets you cast a card from your hand for an alternate cost by exiling it with a number of time counters on it. At the start of each of your upkeeps, you remove one time counter; when the last one comes off, you cast the spell for free (no mana cost). If it's a creature, it also gains haste until you lose control of it. The big rule people miss: when suspend resolves, you cast the spell—it still goes on the stack and can be countered, and it must have legal targets. It's not a free entry onto the battlefield. Also, you must cast it; you don't have a choice once the last counter is removed. In Commander, suspend matters for telegraphing big threats early and dodging mana costs, but the delay gives opponents a full turn cycle to prepare counterplay or removal.

Commanders with Suspend

Ith, High ArcanistWU$0.24

Iconic cards with Suspend

See all 70 →
Profane Tutor
Search for Tomorrow
Sol Talisman
Resurgent Belief
Rousing Refrain
Ancestral Vision
Inevitable Betrayal
Wheel of Fate
Inspiring Refrain
Lotus Bloom
Mox Tantalite
Suspended Sentence
Deep-Sea Kraken
Dinosaurs on a Spaceship