Disintegrate
Price$0.19 $60.92
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Disintegrate

{X}{R}

Sorcery

LegalEDHREC #15,761

Disintegrate deals X damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead.

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Printings (18)

30a30th Anniversary Edition · #434C$11.00Buy
30a30th Anniversary Edition · #137C$1.22Buy
tsbTime Spiral Timeshifted · #58S$0.52Buy
wc97World Championship Decks 1997 · #pm219CBuy
wc97World Championship Decks 1997 · #jk219CBuy
5edFifth Edition · #219C$0.25Buy
itpIntroductory Two-Player Set · #31C$3.99Buy
rqsRivals Quick Start Set · #30CBuy
Show all 18 printings
4edFourth Edition · #185C$0.19Buy
4bbFourth Edition Foreign Black Border · #185C$3.99Buy
sumSummer Magic / Edgar · #142CBuy
3edRevised Edition · #142C$0.31Buy
fbbForeign Black Border · #142C$3.95Buy
cedCollectors' Edition · #141CBuy
ceiIntl. Collectors' Edition · #141C$10.73Buy
2edUnlimited Edition · #141C$1.64Buy
lebLimited Edition Beta · #141C$14.68Buy
leaLimited Edition Alpha · #140C$60.92Buy

Rulings (2)

  • 2004-10-04

    The “can’t regenerate” is an effect of Disintegrate and not an effect of the damage. It works even if the damage is prevented or redirected. If redirected, the damage does not take this effect with it.

  • 2004-10-04

    Disintegrated creatures do not go to the graveyard at all before being exiled. They do not trigger abilities which trigger due to a creature going to the graveyard.

Discussion (0)