Flanking Licid

Flanking Licid

{1}{R}

Summon Licid

{R}, {T}: Flanking Licid loses this ability and becomes a creature enchantment that reads "Enchanted creature gains flanking" instead of a creature. Move Flanking Licid onto target creature. You may pay {R} to end this effect.

1/1

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Printings (1)

mb2Mystery Booster 2 · #562R$0.22Buy

Rulings (7)

  • 2024-11-08

    “Creature enchantment” here means “Aura enchantment with enchant creature.”

  • 2024-11-08

    Paying {R} to end the effect is a special action and can’t be responded to.

  • 2024-11-08

    Flanking means “Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.”

  • 2024-11-08

    If a creature gains flanking during combat, that has no effect on any creature already blocking it. A creature needs to already have flanking before blockers are declared in order for its flanking ability to trigger.

  • 2024-11-08

    Playtest cards aren’t legal for play in any tournament format other than Mystery Booster Limited formats. On the other hand, we expect they will spice up a wide variety of non-tournament games (as long as everyone’s on the same page about using them!).

  • 2024-11-08

    Playtest cards use a modified version of game symbols, such as {T} and {W}. These modified symbols should be treated as the standard symbols during play.

  • 2024-11-08

    For many playtest cards, you’ll need to make a generous assumption that basic game rules would be updated to allow them to work. The Mystery Booster 2 Playtest Card Notes section (reproduced here in individual Gatherer rulings) provides guidance for fitting these cards into the existing rules structure.

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