Kruin Outlaw // Terror of Kruin Pass (Kruin Outlaw)
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Kruin Outlaw // Terror of Kruin Pass

Creature — Human Rogue Werewolf // Creature — Werewolf

LegalEDHREC #10,005

First strike

At the beginning of each upkeep, if no spells were cast last turn, transform this creature.

Double strike

Werewolves you control have menace. (A creature with menace can't be blocked except by two or more creatures.)

At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.

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Printings (2)

inrInnistrad Remastered · #161R$0.32Buy
isdInnistrad · #152R$0.35Buy

Rulings (1)

  • 2011-09-22

    If Kruin Outlaw somehow transforms after blockers have been declared but before combat ends, any Werewolves you control that are blocked by a single creature will remain blocked.

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