Runaway Steam-Kin
Price$1.31 $3.33
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Runaway Steam-Kin

{1}{R}

Creature — Elemental

LegalRampEDHREC #1,683

Whenever you cast a red spell, if this creature has fewer than three +1/+1 counters on it, put a +1/+1 counter on this creature.

Remove three +1/+1 counters from this creature: Add {R}{R}{R}.

1/1

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Printings (3)

pgrnGuilds of Ravnica Promos · #115sR$8.75Buy
grnGuilds of Ravnica · #115R$1.31Buy
pgrnGuilds of Ravnica Promos · #115pR$3.33Buy

Rulings (3)

  • 2018-10-05

    Runaway Steam-Kin has to be on the battlefield for its ability to trigger. Casting it won’t trigger its own ability.

  • 2018-10-05

    Runaway Steam-Kin’s triggered ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.

  • 2018-10-05

    If Runaway Steam-Kin has three or more +1/+1 counters on it after you’re done paying for a red spell, its ability doesn’t trigger at all. If it has three or more +1/+1 counters on it as its triggered ability resolves, it doesn’t get a +1/+1 counter.

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