If a card with a renew ability is put into your graveyard during your turn, you can activate that ability if it’s legal to do so before any other player can take any actions.
When this creature enters, put a +1/+1 counter on target creature.
Renew — , Exile this card from your graveyard: Put a +1/+1 counter on target creature, then double the number of +1/+1 counters on that creature. Activate only as a sorcery.