
Worldfire
Sorcery
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Printings (1)
Combos (8)
- Teferi's Protection + Worldfire
→ Each opponent's life total becomes 1, Exile all cards in hands and graveyards, Exile all permanents opponents control
- Worldfire + Mizzix's Mastery
→ Each opponent loses the game, Exile all cards in hands and graveyards, Exile all permanents
- Worldfire + Outpost Siege
→ Mass Land Denial, Each opponent loses the game, Exile all cards in hands and graveyards
- Worldgorger Dragon + Worldfire
→ Exile all cards in hands and graveyards, Exile all permanents opponents control, Near-infinite lifeloss for all players
- Worldfire + Wizards of Thay
→ Each opponent loses the game, Exile all cards in hands and graveyards, Exile all permanents
- Worldfire + Oblivion Ring + Barren Glory
→ Exile all cards in hands and graveyards, Exile all permanents except Barren Glory, Set all life totals to 1
Rulings (3)
- 2012-07-01
These actions are performed in order, but no triggered abilities resolve in between them and no player may cast spells or activate abilities in between them. This means that if a permanent’s ability triggers on a player losing life, that permanent will be exiled first and won’t be on the battlefield when your life total becomes 1. Leaves-the-battlefield triggers won’t resolve until you’re done resolving Worldfire entirely.
- 2012-07-01
If your life total is greater than 1 when Worldfire resolves, the change in life total will count as life loss. Other effects that interact with life loss will interact with this effect accordingly.
- 2012-07-01
Worldfire won’t be exiled. It will go to your graveyard as the final part of its resolution.