My Will Be Done — Whenever Szarekh attacks, mill three cards. You may put an artifact creature card or Vehicle card from among the cards milled this way into your hand.
Szarekh is a mono-black artifact creature deck that grinds value: swing each turn to mill three and dig up artifact creatures and Vehicles, building a wide, recursive board that overwhelms through attrition and sacrifice synergies. You ramp with mana rocks, fill the yard, and reanimate fatties while Szarekh's flying body chips in. You win by going wide with artifact tokens or by recurring threats faster than opponents can answer them.
Built-in card advantage and graveyard fuel every combat with no mana investment
Mono-black gives access to the best tutors, reanimation, and removal in the format
Evasive flying commander that's hard to chump and pressures life totals immediately
Strong synergy with artifact tokens, sacrifice, and self-mill payoffs
Mill-and-recur is grindy and slow; struggles against fast combo decks
Relies on connecting in combat to generate value, vulnerable to fliers/deathtouch blockers
A resilient artifact creature you happily mill, recur, and reanimate over and over.
Add fast mana and tutors (Mana Crypt, Demonic Tutor, Vampiric Tutor) to set up reanimation more consistently, and lean into a compact combo like Mikaeus-style or Phyrexian Reclamation sacrifice loops for a deterministic finish. Tighten the curve with efficient interaction (Toxic Deluge, Damnation) and prioritize artifact creatures that generate value on death or entry so every mill and recursion advances your gameplan.