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Flanking

29 commander-legal cards

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What it does

Flanking is a combat ability found mostly on old creatures (like Knights). Whenever a creature without flanking blocks a creature with flanking, the blocking creature gets -1/-1 until end of turn. Multiple instances of flanking stack, so a creature with double flanking gives -2/-2. The key nuance: flanking only triggers when blocking, and only matters against blockers that don't have flanking themselves. So a flanking creature blocking another flanking creature triggers nothing. The -1/-1 applies immediately on block, which can kill small blockers (1-toughness tokens) before damage is even dealt, meaning they deal no combat damage back. In Commander, flanking is a minor but real edge for aggressive decks. It punishes chump-blocking with X/1 tokens and helps your attackers survive trades. It's irrelevant on defense, since it never triggers when you're the one blocking.

Iconic cards with Flanking

See all 29
Sidar Kondo of Jamuraa
Outrider en-Kor
Pentarch Paladin
Knight of the Holy Nimbus
Riftmarked Knight
Knight of Sursi
Benalish Cavalry
Sidar Jabari
Cavalry Master
Suq'Ata Lancer
Cadaverous Knight
Zhalfirin Commander
Gustcloak Cavalier
Bogardan Lancer