
Breath of Fury
Enchantment — Aura
Enchant creature you control
When enchanted creature deals combat damage to a player, sacrifice it and attach this Aura to a creature you control. If you do, untap all creatures you control and after this phase, there is an additional combat phase.
Why is this card good?
Wyrm hasn't broken down this card yet — check back soon.
Related cards
Wyrm hasn't mapped related cards for this one yet — check back soon.
Printings (3)
Played by these commanders
Combos (8)
- Breath of Fury + Loyal Apprentice
→ Infinite combat damage, Infinite ETB, Infinite LTB
- Breath of Fury + Legion Warboss
→ Infinite combat damage, Infinite combat phases, Infinite death triggers
- Breath of Fury + Rionya, Fire Dancer
→ Infinite combat damage, Infinite combat phases, Infinite death triggers
- Kiki-Jiki, Mirror Breaker + Breath of Fury
→ Infinite combat damage, Infinite combat phases, Infinite death triggers
- Breath of Fury + Helm of the Host
→ Infinite combat damage, Infinite combat phases, Infinite death triggers
- Breath of Fury + Rising of the Day
→ Infinite LTB, Infinite ETB, Infinite sacrifice triggers
Rulings (1)
- 2005-10-01
If there isn’t a legal creature to attach Breath of Fury to after the enchanted creature is sacrificed, you don’t untap your creatures or get an additional combat phase, and Breath of Fury is put into its owner’s graveyard as a state-based action.