Path to Exile
Price$1.06 $15.24
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Path to Exile

{W}

Instant

LegalRemovalEDHREC #15

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Why is this card good?

Path to Exile is the gold standard for white spot removal in Commander. One white mana to exile any creature at instant speed — no destroy, no damage, no toughness restrictions. It hits indestructible commanders, graveyard-recursion threats, and anything else white normally struggles with. Exile (not destroy) is exactly what you want against decks abusing death triggers or reanimation. The drawback — ramping your opponent a basic land — is mostly irrelevant in a four-player game. You're trading a card and a mana to neutralize a key threat; a tapped Plains rarely matters, and savvy opponents sometimes decline to search. Who wants it: essentially every white deck. It's a staple in midrange, control, stax, and anything that wants efficient interaction. Premium in faster/competitive pods where tempo and answering combo pieces is critical. When to skip it: if you're a heavy ramp-punishing or land-matters opponent's nightmare and worried about enabling landfall/ramp decks, or in grindy 40-life slogs where Swords to Plowshares' lifegain matters less than dodging the land. Otherwise, run it.

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Rulings (2)

  • 2026-01-27

    The controller of the exiled creature isn't required to search their library for a basic land. If that player doesn't, the player won't shuffle their library.

  • 2026-01-27

    If the target creature is an illegal target by the time Path to Exile tries to resolve, it won't resolve and none of its effects will happen. The creature's controller won't search for a basic land card.

Discussion (0)