
Warlock Class
Enchantment — Class
(Gain the next level as a sorcery to add its ability.)
At the beginning of your end step, if a creature died this turn, each opponent loses 1 life.
: Level 2
When this Class becomes level 2, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
: Level 3
At the beginning of your end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.)
Why is this card good?
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Related cards
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Printings (1)
Played by these commanders
Combos (8)
- Grievous Wound + Warlock Class
→ Target opponent loses the game, Infinite lifeloss for target opponent
- Unstoppable Slasher + Warlock Class
→ Target opponent loses the game, Infinite lifeloss for target opponent
- Quietus Spike + Warlock Class
→ Near-infinite lifeloss for target opponent, Target opponent loses the game
- Fraying Omnipotence + Warlock Class
→ Near-infinite lifeloss
- Virtus the Veiled + Warlock Class
→ Near-infinite lifeloss for target opponent, Target opponent loses the game
- Scourge of the Skyclaves + Warlock Class
→ Each opponent loses the game, Near-infinite lifeloss
Rulings (9)
- 2021-07-23
Warlock Class does not need to have been on the battlefield when the creature died for its first ability. For example, if a creature died in combat and you cast Warlock Class in your second main phase, the ability will trigger at the beginning of your end step.
- 2021-07-23
Warlock Class's first ability will trigger only once during your end step, no matter how many creatures died this turn. However, if no creatures have died so far this turn as the end step begins, the ability won't trigger at all. It's not possible to cause a creature to die during the end step in time to have the ability trigger.
- 2021-07-23
Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.
- 2021-07-23
Each Class starts with only the first of three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.
- 2021-07-23
Gaining a level won't remove abilities that a Class had at a previous level.
- 2021-07-23
Gaining a level is a normal activated ability. It uses the stack and can be responded to.
- 2021-07-23
You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2.
- 2021-07-23
You can multiclass or even control multiple Class enchantments of the same class. Each Class permanent tracks its own level separately.
- 2021-07-23
Some Class cards have an effect that increases when more are under your control. For example, if you have multiple Barbarian Class cards, you roll that many additional dice and ignore that many of the lowest rolls.