Atemsis, All-Seeing
ULegendary Creature — Sphinx

Atemsis, All-Seeing

Mana value6EDHREC#10,110

The Commander

Flying

{2}{U}, {T}: Draw two cards, then discard a card.

Whenever Atemsis deals damage to an opponent, you may reveal your hand. If cards with at least six different mana values are revealed this way, that player loses the game.

Guide

Wyrm hasn't written this commander's guide yet — check back soon.

Core Cards

The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.

Win Conditions

Win conditions appear once Wyrm has covered this commander.

Archetypes

Archetypes appear once Wyrm has covered this commander.

Combos

No combos found for this commander on Commander Spellbook.

Related Commanders

Same color identity (U), by popularity.

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