
Lutri, the Spellchaser
The Commander
Companion — Each nonland card in your starting deck has a different name. (If this card is your chosen companion, you may put it into your hand from outside the game for as a sorcery.)
When Lutri enters, if you cast it, copy target instant or sorcery spell you control. You may choose new targets for the copy.
Guide
Wyrm hasn't written this commander's guide yet — check back soon.
Core Cards
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
Win Conditions
Win conditions appear once Wyrm has covered this commander.
Archetypes
Archetypes appear once Wyrm has covered this commander.
Combos
No combos found for this commander on Commander Spellbook.
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Same color identity (RU), by popularity.

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