Azlask, the Swelling Scourge
WUBRGLegendary Creature — Eldrazi

Azlask, the Swelling Scourge

Mana value3EDHREC#5,607

The Commander

Whenever Azlask or another colorless creature you control dies, you get an experience counter.

{W}{U}{B}{R}{G}: Creatures you control get +X/+X until end of turn, where X is the number of experience counters you have. Scions and Spawns you control gain indestructible and annihilator 1 until end of turn.

Guide

Gameplan

Flood the board with cheap colorless Scion and Spawn tokens, sacrifice them freely to ramp and to stack experience counters, then fire Azlask's WUBRG ability to give your whole team a massive +X/+X with indestructible, annihilator-1 Scions for an alpha strike. Early turns are about token engines and mana fixing; the midgame builds counters through deaths; the endgame is one big pump that ends the table.

Strengths

  • Five-color identity means access to the entire card pool for ramp, removal, and tutors.
  • Tokens double as mana (Eldrazi Scions/Spawns sacrifice for mana) and as fuel for experience counters.
  • Experience counters persist through commander death, so removing Azlask doesn't reset your scaling payoff.
  • Annihilator 1 across a wide board can blow up opponents' permanents during the finishing swing.

Weaknesses

  • Three-mana commander but the activated ability costs all five colors plus is mana-intensive, demanding excellent fixing.
  • Without enough experience counters the payoff is weak, so it has a slow ramp-up.
  • Board wipes that exile or hit before you activate (instant-speed) can undo a turn of setup.
  • Reliant on having creatures to pump—if your board is empty the ability does nothing.

Key Cards

  • SkullclampTurns your endless 0/0-relevant Scions and dying colorless tokens into a card-draw engine while generating experience counters.
  • Brood MonitorDrops three Eldrazi Spawn at once to fuel both mana ramp and Azlask's death triggers.
  • Ashnod's AltarFree sacrifice outlet that converts colorless creatures into mana for the WUBRG activation while banking experience counters.
  • Skittering InvasionMakes five Spawn tokens, instantly building a board to pump and sacrifice.
  • Pitiless PlundererEach token death makes Treasure, helping pay the demanding five-color activation cost.
  • Grand AbolisherProtects your alpha-strike turn from instant-speed interaction so the pump resolves.

Upgrade Path

Improve mana fixing with fast rocks (Mana Crypt, Chrome Mox, fetch/dual lands) so the WUBRG cost is reliable, and add free sacrifice outlets plus token doublers (Anointed Procession, Parallel Lives) to snowball counters faster. Layer in death payoffs like Bastion of Remembrance and tutors (Demonic Tutor, Eldritch Evolution) to find your engine pieces, and consider Craterhoof Behemoth or Pathbreaker Ibex as redundant finishers alongside the commander's pump.

Core Cards

The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.

Win Conditions

  • Activate Azlask with a high experience count to give a wide token board lethal +X/+X and swing in.
  • Annihilator 1 across many Scions strips opponents' boards while connecting for damage.
  • Aristocrats drain via Blood Artist / Zulaport Cutthroat as tokens die en masse.
  • Go-wide overrun finishes backed by anthem and trample effects like Craterhoof Behemoth.

Archetypes

  • AristocratsColorless creature deaths directly generate experience counters, rewarding sacrifice loops and altars.
  • TokensEldrazi Scion and Spawn generators build a wide board that the +X/+X ability turns lethal.
  • Ramp / Big ManaSpawn and Scion tokens sacrifice for colorless mana, accelerating into big Eldrazi and the WUBRG activation.
  • ComboFree sacrifice outlets plus token recursion can loop deaths to spike experience counters explosively.

Combos

No combos found for this commander on Commander Spellbook.

Related Commanders

Same color identity (BGRUW), by popularity.

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