Cloud, Ex-SOLDIER
WRGLegendary Creature — Human Soldier Mercenary

Cloud, Ex-SOLDIER

Mana value5EDHREC#4,951

The Commander

Haste

When Cloud enters, attach up to one target Equipment you control to it.

Whenever Cloud attacks, draw a card for each equipped attacking creature you control. Then if Cloud has power 7 or greater, create two Treasure tokens.

Guide

Gameplan

Cloud is a Naya equipment-voltron deck that suits him up the moment he enters, then swings to draw cards and crack out Treasures once he hits 7 power. You ramp into him, stack Equipment to grow his power and trigger card draw across your team, and close games with oversized commander damage or a wide equipped board.

Strengths

  • Built-in card advantage every combat scales with how many equipped creatures attack
  • Treasure generation at 7+ power refuels into more Equipment and spells
  • Haste plus the free attach on ETB means immediate pressure even after a reset
  • Naya colors give the best Equipment payoffs, ramp, and combat tricks

Weaknesses

  • Heavily commander-dependent; without Cloud the deck stalls and recasts get expensive
  • Vulnerable to spot removal, bounce, and edicts that strip your suited-up threat
  • Equipment-matters strategies are slow if Equipment is removed or the board is wiped
  • Needs setup turns to assemble equip costs and reach 7 power

Key Cards

  • Colossus HammerCheap way to vault Cloud well past 7 power for Treasures and lethal commander damage.
  • Sigarda's AidFlash and free attach lets you move Equipment around at instant speed and protect tempo.
  • Puresteel PaladinFree equips with metalcraft plus card draw turbocharge Cloud's attack triggers.
  • Stoneforge MysticTutors and cheats your best Equipment into play to suit Cloud and the team.
  • EmbercleaveCheap to cast off a wide equipped board and instantly pushes Cloud to lethal trample damage.
  • Open the ArmoryFinds the exact Equipment you need to enable attach triggers or close the game.

Upgrade Path

Prioritize cheap free-equip and equip-cost reducers (Puresteel Paladin, Sigarda's Aid, Brass Squire) plus tutors like Stoneforge Mystic and Stonehewer Giant to assemble your package fast. Add protection (Swiftfoot Boots, Lightning Greaves, Heroic Intervention) so removal doesn't strand you, and lean on power-boosting Equipment like Colossus Hammer and Embercleave to reliably clear 7 power for Treasures. Round out with Naya ramp and a Sword of Feast and Famine / Sword of Fire and Ice suite for protection and extra value.

Core Cards

Win Conditions

  • Commander damage with an oversized, equipped Cloud (often via trample)
  • Wide team of equipped creatures swinging for lethal
  • Grinding out the table with relentless card draw and Treasure-fueled threats

Archetypes

  • Equipment VoltronCloud's ETB attach and power-7 payoff reward loading a single creature with gear.
  • Equipment Aggro/Go-WideHis attack trigger draws a card per equipped attacker, rewarding a team of suited bodies.
  • Value/MidrangeTreasures and per-combat card draw generate a self-sustaining advantage engine.

Combos

No combos found for this commander on Commander Spellbook.

Related Commanders

Same color identity (GRW), by popularity.

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