
Otrimi, the Ever-Playful
The Commander
Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Trample
Whenever this creature deals combat damage to a player, return target creature card with mutate from your graveyard to your hand.
Guide
Wyrm hasn't written this commander's guide yet — check back soon.
Core Cards
- Animist's Awakening100%
- Nissa, Steward of Elements100%
- Sunken Hollow100%
- Dismal Backwater100%
- Deadly Rollick100%
- Darkwater Catacombs100%
- Dimir Aqueduct100%
- Cold-Eyed Selkie100%
- Parasitic Impetus100%
- Dredge the Mire100%
- Trygon Predator100%
- Souvenir Snatcher100%
From 1 Mythicwyrm deck.
Win Conditions
Win conditions appear once Wyrm has covered this commander.
Archetypes
Archetypes appear once Wyrm has covered this commander.
Combos
No combos found for this commander on Commander Spellbook.
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Same color identity (BGU), by popularity.

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