When Godo enters, you may search your library for an Equipment card, put it onto the battlefield, then shuffle.
Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, there is an additional combat phase.
Godo is a mono-red combo/voltron commander whose ETB tutors any Equipment directly to the battlefield. The infamous line is to find Helm of the Host, copy Godo each combat to generate infinite Godo tokens and infinite combat phases, then swing for lethal. Failing the combo, you suit Godo up with aggressive equipment and abuse extra combats to beat down.
Free Equipment tutor on cast turns any equipment into your win piece
Reliable, compact two-card infinite combo (Godo + Helm of the Host) that wins on the spot
Extra combat phase doubles damage output and synergizes with attack triggers
Mono-red gives access to the best fast mana and rituals to deploy Godo early
Color-locked into red, so no counterspells, instant-speed protection, or strong card draw
Combo requires Godo to survive and attack, vulnerable to removal and blockers