The Necrobloom
WBGLegendary Creature — Plant

The Necrobloom

Mana value4EDHREC#3,322

The Commander

Landfall — Whenever a land you control enters, create a 0/1 green Plant creature token. If you control seven or more lands with different names, create a 2/2 black Zombie creature token instead.

Land cards in your graveyard have dredge 2. (You may return a land card from your graveyard to your hand and mill two cards instead of drawing a card.)

Guide

Gameplan

Flood the board with lands to trigger landfall, spitting out Plant tokens (and upgrading to 2/2 Zombies once you hit seven differently-named lands). Use the dredge on your milled lands to recur landfall fuel endlessly while filling your graveyard, then convert that wide board and recursion into overwhelming attacks or aristocrats value. You grind incrementally, replaying lands from the yard and snowballing tokens until you bury the table.

Strengths

  • Built-in card advantage and graveyard recursion via dredge on every land, so you rarely run out of fuel.
  • Generates a steady token army for free off any extra land drops, enabling go-wide and sacrifice strategies.
  • Three colors give access to the best ramp, removal, recursion, and token payoffs in the format.
  • Resilient engine that floods the board and keeps replaying lands even after wipes.

Weaknesses

  • Token output is slow and small individually—needs anthems or sac outlets to actually close games.
  • Dredge mills you and replaces draws, which can be a liability against graveyard hate or mill-based decks.
  • Wants lots of differently-named lands plus extra land drops, so it's mana- and setup-intensive.
  • Vulnerable to board wipes if you haven't built redundancy beyond the tokens themselves.

Key Cards

  • Crucible of WorldsLets you replay fetchlands and dredged lands every turn for repeatable landfall triggers.
  • ScapeshiftDrops a pile of differently-named lands at once, firing multiple landfall triggers and enabling Zombie tokens.
  • Ramunap ExcavatorA creature Crucible that recurs lands from the yard for relentless landfall value.
  • Cabaretti CourtyardCheap fetchland that returns to hand via dredge, giving repeatable double landfall on a budget.
  • Field of the DeadWith seven differently-named lands it makes Zombies alongside The Necrobloom's own upgraded tokens.
  • Avenger of ZendikarPairs with landfall to flood the board and grows your existing Plants into a lethal swarm.

Upgrade Path

Add fast mana and cheap fetchlands (Fabled Passage, Evolving Wilds, the painlands) to maximize landfall and dredge loops, plus Crucible/Ramunap Excavator/Lotus Cobra to make each land drop count more. Layer in payoffs—Craterhoof Behemoth, Cathars' Crusade, and an aristocrats package (Blood Artist, Mayhem Devil, sac outlets)—so your wide board actually wins. Tighten the manabase toward differently-named utility lands to reliably hit the seven-land Zombie threshold while supporting tutors like Crop Rotation.

Core Cards

The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.

Win Conditions

  • Overrun-style effects (Craterhoof Behemoth, Overwhelming Stampede) turning the token swarm lethal.
  • Aristocrats drain via Blood Artist/Zulaport Cutthroat as tokens are sacrificed.
  • Grinding incremental board advantage until you simply outnumber and attack the table down.
  • Scapeshift plus Field of the Dead/Valakut-style payoffs for a sudden token or damage burst.

Archetypes

  • Landfall TokensEvery land drop and dredged replay churns out creatures to go wide.
  • AristocratsThe endless token supply feeds sacrifice outlets and drain effects for inevitable damage.
  • Lands/RecursionDredge plus land-recursion engines turn the graveyard into a renewable resource.
  • Tokens Go-WideAnthems and overrun effects convert the Plant and Zombie army into a one-shot kill.

Combos

No combos found for this commander on Commander Spellbook.

Related Commanders

Same color identity (BGW), by popularity.

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