Talisman of Progress
Price$0.37 $21.05
Buy on TCGplayer

Talisman of Progress

{2}

Artifact

LegalRampEDHREC #147

{T}: Add {C}.

{T}: Add {W} or {U}. This artifact deals 1 damage to you.

Why is this card good?

Why it's good: Two-mana rocks that ramp into your three-drop commander on turn two are the gold standard of Commander fixing, and Talisman of Progress is one of the best for UW decks. It accelerates you a full turn ahead, fixes both your colors, and taps for colorless when you don't need the damage — that flexibility matters more than people give it credit for. Who wants it: Any two-color (or Bant/Esper/Jeskai) deck running white and blue. It's especially valuable in spellslinger, control, blink, and artifact decks that want fast, consistent mana to set up engines. Commanders that hit hard on turn three benefit most. When to skip it: The 1 damage is real in aggressive multiplayer pods or against burn/Punishing Fire effects — though usually trivial. More importantly, don't run it in heavy lands-matter or Signet-only builds, and skip Talismans if your curve is low enough that ramp doesn't meaningfully accelerate your gameplan. Otherwise, it's a near-auto-include.

Related cards

Printings (16)

ficFinal Fantasy Commander · #367U$0.37Buy
tdcTarkir: Dragonstorm Commander · #333U$0.43Buy
m3cModern Horizons 3 Commander · #313U$0.41Buy
pipFallout · #249U$0.41Buy
pipFallout · #777U$12.95Buy
mkcMurders at Karlov Manor Commander · #243U$0.44Buy
whoDoctor Who · #253U$0.41Buy
whoDoctor Who · #844U$7.21Buy
Show all 16 printings
cmmCommander Masters · #980U$1.46Buy
ltcTales of Middle-earth Commander · #286U$0.41Buy
scdStarter Commander Decks · #283U$0.37Buy
sldSecret Lair Drop · #1052R$21.05Buy
40kWarhammer 40,000 Commander · #258★U$6.41Buy
40kWarhammer 40,000 Commander · #258U$0.87Buy
wc04World Championship Decks 2004 · #mb256U$2.92Buy
mrdMirrodin · #256U$0.99Buy

Discussion (0)