Whenever you attack, you may sacrifice another creature. When you do, choose two —
• Create two 1/1 red and white Soldier creature tokens with haste that are tapped and attacking.
• You draw a card and you lose 1 life.
• Caesar deals damage equal to the number of creature tokens you control to target opponent.
Caesar is a Mardu tokens-aristocrats commander who turns each attack into value by sacrificing a creature for two of three modes. You flood the board with tokens, sacrifice the weakest one every combat to make more soldiers, refill your hand, and burn opponents based on your token count. Win by going wide with anthems or repeatedly burning the table to death.
Built-in card advantage every attack keeps your hand full
Token generation snowballs your board and your burn damage
The third mode is reach that closes games even through blockers
Modal flexibility means you adapt to the situation each combat
Heavily reliant on having a fodder creature to sacrifice each attack
Board wipes and edicts hit your wide token strategy hard
Three-color manabase can be greedy and slow
Caesar himself must attack to trigger, exposing him to removal
A free sac outlet that converts excess tokens into reliable direct damage.
Add token doublers (Anointed Procession, Mondrak) and free sac outlets to maximize Caesar's triggers and the burn mode. Tighten the manabase with fast lands, fetches, and Mardu duals, and add efficient anthems like Cathars' Crusade. Include resilience pieces such as Teferi's Protection and recursion (Reveillark, Sun Titan) to survive the board wipes that prey on token strategies.