Erinis, Gloom Stalker
GLegendary Creature — Halfling Ranger

Erinis, Gloom Stalker

Mana value3EDHREC#7,262

The Commander

Deathtouch

Whenever Erinis attacks, return target land card from your graveyard to the battlefield.

Choose a Background (You can have a Background as a second commander.)

Guide

Gameplan

Erinis is a mono-green lands-matter aggro engine: attack each turn to reanimate a land from your graveyard, ramping while also enabling repeatable land-fueled triggers. You self-mill or sacrifice lands (fetches, Dakmor Salvage, fabled passages), then attack to recur them for value, snowballing mana and landfall payoffs into a big board or combo finish. Pick a Background to round out aggression or value, since you're locked into green alone.

Strengths

  • Free repeatable land recursion every combat fuels landfall and ramp engines
  • Deathtouch makes Erinis a reliable attacker and blocker that trades up
  • Mono-green gives access to the format's best ramp and big creatures
  • Background slot lets you customize aggression, card draw, or resilience
  • Synergizes powerfully with sacrifice lands, fetchlands, and self-mill

Weaknesses

  • Mono-green lacks interaction, card draw quality, and removal flexibility
  • Trigger requires attacking, so removal or a clogged board stalls the engine
  • Needs graveyard setup (mill/sac lands) to be meaningful early
  • No evasion innately—deathtouch helps blocking but not pushing damage
  • Vulnerable to graveyard hate shutting off the recursion plan

Key Cards

  • Crucible of WorldsLets you replay fetchlands and sac lands while Erinis recurs others, doubling your land engine.
  • Ramunap ExcavatorA creature-based Crucible that also benefits from green tutors and recursion.
  • Lotus CobraTurns every Erinis land drop and landfall into explosive mana ramp.
  • ScapeshiftLoads the graveyard with lands or sets up landfall payoffs for Erinis to recur.
  • Dakmor SalvageA recurring land with dredge that pairs naturally with Erinis's graveyard recursion.
  • Avenger of ZendikarMassive landfall payoff that floods the board as you replay lands each turn.

Upgrade Path

Add the best mono-green ramp and recursion engines—Crucible of Worlds, Ramunap Excavator, and Lotus Cobra—plus fast mana like Sol Ring and Carpet of Flowers. Tighten the manabase with fetchlands, Strip Mine, and utility lands worth recurring, and include tutors like Green Sun's Zenith and Worldly Tutor. Choose a Background such as Tireless Provisioner or an aggressive one to convert your land engine into faster, more resilient threats.

Core Cards

The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.

Win Conditions

  • Landfall payoffs like Avenger of Zendikar or Scute Swarm flood and swarm for lethal
  • Huge ramp into game-ending X-spells or massive trample beaters
  • Repeatable land destruction (Strip Mine + Crucible) locks opponents out of mana
  • Beating down with deathtouch Erinis backed by Background buffs and overrun effects

Archetypes

  • LandsErinis's recursion rewards fetch/sac lands and graveyard land synergies as a core engine.
  • Landfall AggroRepeated land returns trigger landfall payoffs to grow creatures and pressure opponents.
  • Ramp/Big ManaMono-green ramp plus recurred lands enables huge X-spells and beaters.
  • Stax-liteRecurring lands like Strip Mine or Tectonic Edge enables soft land denial.

Combos

No combos found for this commander on Commander Spellbook.

Related Commanders

Same color identity (G), by popularity.

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