Etali, Primal Conqueror // Etali, Primal Sickness (Etali, Primal Conqueror)
RGLegendary Creature — Elder Dinosaur // Legendary Creature — Phyrexian Elder Dinosaur

Etali, Primal Conqueror // Etali, Primal Sickness

Mana value7EDHREC#752

The Commander

Trample

When Etali enters, each player exiles cards from the top of their library until they exile a nonland card. You may cast any number of spells from among the nonland cards exiled this way without paying their mana costs.

{9}{G/P}: Transform Etali. Activate only as a sorcery.

Trample, indestructible

Whenever Etali deals combat damage to a player, they get that many poison counters. (A player with ten or more poison counters loses the game.)

Guide

Gameplan

Ramp hard into a turn 4-6 Etali, swing the board state with a massive free-spell cascade off every player's library, then snowball into more big threats or transform into the indestructible poison-payoff side to close games. Each turn you want Etali on the battlefield connecting or re-entering for repeated value, leveraging the explosive randomness to bury opponents in card and mana advantage.

Strengths

  • Generates enormous, multi-player card and mana advantage every time it enters or attacks-adjacent triggers fire
  • Naturally fits a Big Mana strategy that Gruul does best, snowballing fast
  • The back side gives an inevitable, indestructible alternate win via poison that's hard to interact with
  • Blink/reanimation/flicker effects multiply the already-busted ETB

Weaknesses

  • Cast trigger is random-you can whiff or even gift opponents' bombs back to themselves
  • Seven mana and removal-bait; gets chump-blocked or bounced before it pays off
  • No card advantage or board presence in colors without Etali resolving
  • Spot removal in response to the ETB (or just killing it) blanks your investment if you can't recast

Key Cards

  • Cloudstone CurioLets you bounce and replay Etali to repeat the exile-and-cast trigger for an explosive loop.
  • Temur SabertoothProtects Etali from removal and enables repeatable ETB recasting at instant speed.
  • Conduit of WorldsHelps you keep replaying lands and permanents to fuel ramp into and around Etali.
  • Dockside ExtortionistGenerates a pile of Treasures to hard-cast Etali ahead of curve and recast it.
  • Greaves and Boots effects like Lightning GreavesHaste lets Etali attack immediately and protects it for the transform plan.
  • Kogla, the Titan ApeAnother beefy recurring ETB body that pairs with blink to control the board.

Upgrade Path

Add consistency and protection: Lightning Greaves, Heroic Intervention, and Temur Sabertooth keep Etali alive, while Cloudstone Curio and additional flicker enable game-winning loops. Stack your top-end with high-impact, board-dominating bombs (Apex Devastator, Worldspine Wurm, Craterhoof Behemoth) so random hits are always devastating, and accelerate with fast mana like Dockside Extortionist, Jeska's Will, and mana doublers to deploy Etali multiple times per game.

Core Cards

The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.

Win Conditions

  • Transform into Etali, Primal Sickness and connect for lethal poison counters
  • Cheat out an overwhelming board of bombs via repeated ETB triggers
  • Loop Etali with blink/bounce to generate game-ending mana and spells
  • Trample beats backed by free haymakers and Craterhoof-style finishers

Archetypes

  • Big Mana / RampEtali rewards flooding the board with mana to cast it early and recast it often.
  • Blink / FlickerRepeating the ETB cast trigger with flicker effects multiplies free spells exponentially.
  • Beatdown / StompyTrample plus the transformed poison side make raw combat damage a real win path.
  • Goodstuff MidrangeThe random free spells favor a deck packed with high-impact bombs to cheat out.

Combos

No combos found for this commander on Commander Spellbook.

Related Commanders

Same color identity (GR), by popularity.

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