Kruphix, God of Horizons
UGLegendary Enchantment Creature — God

Kruphix, God of Horizons

Mana value5EDHREC#4,520

The Commander

Indestructible

As long as your devotion to green and blue is less than seven, Kruphix isn't a creature.

You have no maximum hand size.

If you would lose unspent mana, that mana becomes colorless instead.

Guide

Gameplan

Kruphix lets you bank unused mana as colorless and never discard, so you ramp hard, draw cards, and stockpile resources until you can unleash an overwhelming X-spell, big creature, or game-ending combo in one massive turn. Early turns are spent ramping and filtering; mid-game you accumulate mana and cards; late game you convert that hoard into a backbreaking play your opponents can't answer.

Strengths

  • Effectively removes the maximum hand size, letting you sit on counterspells, removal, and bombs indefinitely
  • Converts wasted mana into stored colorless, enabling explosive single-turn payoffs with X-spells
  • Indestructible body that's hard to remove without exile or bounce
  • Simic colors give the best ramp and card draw in the format
  • Rewards big mana rocks, ramp dorks, and untap effects beautifully

Weaknesses

  • Slow and durdly; vulnerable to fast aggro and combo decks that close before you assemble your turn
  • No interaction printed on the commander itself—you must build it in
  • Can become an arch-enemy magnet once your hand and mana balloon
  • Mana storage is meaningless without strong payoffs to dump it into
  • Devotion rarely hits seven, so Kruphix seldom attacks or blocks

Key Cards

  • Seedborn MuseUntaps your lands every turn so you bank enormous colorless mana across all opponents' turns for instant-speed plays.
  • Blue Sun's ZenithThe premier mana sink—shuffle it back to draw repeatedly, or fire a lethal X to deck an opponent.
  • Mystic RemoraCheap, recurring card advantage that exploits Kruphix's lack of hand size to bury opponents in cards.
  • Nyxbloom AncientTriples your mana, and Kruphix stores the overflow, generating absurd colorless reserves.
  • Helix PinnacleA green mana sink that turns your stockpiled mana directly into a win at instant speed.
  • Reliquary TowerRedundant insurance for unlimited hand size and a useful land slot.

Upgrade Path

Add fast mana and untap engines—Mana Reflection, Vorinclex, Voice of Hunger, Wilderness Reclamation, and Seedborn Muse—to multiply your stored mana, then include tutors (Mystical Tutor, Personal Tutor) to find your payoff. Tighten the interaction suite with efficient counters and Cyclonic Rift, and add a compact win like Aetherflux Reservoir or an infinite-mana loop (Dramatic Reversal + Isochron Scepter) so your hoarded mana reliably ends the game before slower turns let opponents catch up.

Core Cards

The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.

Win Conditions

Archetypes

  • Big Mana RampKruphix banks excess mana and removes hand limits, fueling massive X-spells and bombs.
  • ControlHold up counters and removal indefinitely thanks to no maximum hand size and stored mana.
  • ComboStored colorless mana powers infinite-mana and untap loops that need a payoff.
  • SpellslingerStockpile draw and burn/X-damage spells to dump on a single explosive turn.

Combos

No combos found for this commander on Commander Spellbook.

Related Commanders

Same color identity (GU), by popularity.

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