Reyav, Master Smith
WRLegendary Creature — Dwarf Artificer

Reyav, Master Smith

Mana value2EDHREC#2,906

The Commander

Whenever a creature you control that's enchanted or equipped attacks, that creature gains double strike until end of turn.

Guide

Gameplan

Reyav turns one creature into a double-striking monster by equipping or enchanting it, then swinging for lethal commander damage or huge chunks. You ramp into Equipment/Auras early, suit up an evasive carrier (ideally Reyav or a hexproof creature), and connect for double strike to close games fast.

Strengths

  • Cheap two-mana commander that immediately enables a Voltron kill
  • Double strike doubles all combat triggers, on-hit effects, and lifelink/deathtouch synergies
  • Boros has excellent Equipment tutors and protection (Stoneforge, Sram, Puresteel)
  • Fast, focused clock that can kill an opponent out of nowhere with commander damage

Weaknesses

  • Heavily reliant on a single attacker—vulnerable to spot removal and board wipes
  • Boros lacks card draw and ramp without Equipment-based engines
  • Easily blunted by fogs, blockers, and 'can't be attacked' effects
  • If Reyav and the carrier are removed, the deck stalls hard

Key Cards

  • Sigarda's AidFlashes in Equipment and auto-attaches at instant speed, enabling surprise double-strike alpha strikes.
  • Colossus HammerCheap +10/+10 that turns any double-striking creature into a one-shot kill, especially with free-equip enablers.
  • Sram, Senior EdificerRefills your hand off every Aura and Equipment, solving the deck's card-draw problem.
  • Puresteel PaladinFree Equipment attaches with metalcraft, letting you load up a carrier and swing the same turn.
  • ShadowspearGrants trample to push double-strike damage through and strips opponents' hexproof/indestructible.
  • Generous GiftPremium Boros removal to clear blockers or threats since the colors are removal-rich but draw-poor.

Upgrade Path

Add free-equip enablers (Sigarda's Aid, Puresteel Paladin, Leonin Shikari) and the Stoneforge/Hammer package to assemble one-shot kills earlier. Improve resilience with hexproof carriers and protection like Swiftfoot Boots, Heroic Intervention, and Teferi's Protection. Lean on Sram, Sword of the Animist, and Skullclamp to fix Boros's weak card advantage and ramp.

Core Cards

The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.

Win Conditions

Archetypes

  • VoltronReyav's double strike doubles a single equipped/enchanted attacker's damage for fast commander-damage kills.
  • EquipmentCheap, free-equip artifacts trigger his ability while Stoneforge/Puresteel engines power the deck.
  • AurasEnchanting a hexproof creature with pump auras creates a resilient, double-striking threat.

Combos

No combos found for this commander on Commander Spellbook.

Related Commanders

Same color identity (RW), by popularity.

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