
Rhonas the Indomitable
The Commander
Deathtouch, indestructible
Rhonas can't attack or block unless you control another creature with power 4 or greater.
: Another target creature gets +2/+0 and gains trample until end of turn.
Guide
Gameplan
Rhonas is a hyper-efficient mono-green beater: a 5/5 deathtouch indestructible body for three mana that's nearly impossible to remove. Deploy fat creatures to turn Rhonas on, then use his pump ability to push damage and create lethal trampling swings. You win by going wide or tall with green ramp and stomping the table with combat damage.
Strengths
- Indestructible deathtouch makes Rhonas an evasive, resilient threat that trades up against anything in combat.
- Extremely cheap for a 5/5, freeing mana for ramp and threats.
- Repeatable pump ability gives a built-in mana sink and trample enabler.
- Mono-green gives access to the best ramp in the format for explosive starts.
Weaknesses
- Can't attack or block without another 4+ power creature, so a board wipe can shut him off offensively.
- Mono-green lacks interaction, card draw fixes, and answers to combo/flyers.
- Vulnerable to exile, -X/-X effects, and edict removal despite indestructibility.
- Pump ability targets 'another' creature, so Rhonas can't buff himself.
Key Cards
- Ozolith, the Shattered Spire — Cheap green ramp/counter support that fuels Rhonas's curve and big creatures.
- Nylea, Keen-Eyed — Reduces creature costs and provides card advantage that mono-green sorely needs.
- Pathbreaker Ibex — Turns one big swing with Rhonas online into a board-wide lethal overrun.
- Heroic Intervention — Protects your already-resilient board from wraths to keep Rhonas attacking.
- Vorinclex, Voice of Hunger — Doubles your mana to fuel relentless pumps and accelerate your fat threats.
- Lifecrafter's Bestiary — Steady card draw and scry to keep gas flowing in a colorless-poor color.
Upgrade Path
Add the best mono-green ramp (Sol Ring, Carpet of Flowers, mana dorks) and card advantage (Beast Whisperer, Guardian Project) to offset green's weaknesses. Include haymakers like Craterhoof Behemoth and protection like Tyvar's Stand to close games and survive wraths. Tighten the curve with cheap 4+ power enablers so Rhonas comes online turn three or four consistently.
Core Cards
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
Win Conditions
- ▸Commander damage from a buffed, trampling Rhonas (21 in 2-3 swings).
- ▸Pathbreaker Ibex or Craterhoof-style overrun for a one-shot board kill.
- ▸Beating down with an army of efficient green fatties.
- ▸Repeatedly pumping a trampler over blockers each turn.
Archetypes
- Stompy/Big Creatures — Rhonas rewards deploying high-power creatures, the natural shell to turn him on and swing hard.
- Voltron — An indestructible body with built-in trample pump makes him a strong commander-damage carrier.
- +1/+1 Counters — Green counter synergies easily reach 4+ power to enable Rhonas and snowball threats.
- Ramp/Midrange — Mono-green ramp lets you out-resource opponents and cast back-to-back fatties.
Combos
No combos found for this commander on Commander Spellbook.
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Same color identity (G), by popularity.

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