
Mutagen Man, Living Ooze
The Commander
Trample
Activated abilities of artifact tokens you control cost less to activate.
When Mutagen Man enters, create X Mutagen tokens. (They're artifacts with ",
, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
Guide
Gameplan
Flood the board with Mutagen artifact tokens (their activation costs thanks to Mutagen Man) and convert them into a pile of +1/+1 counters spread across your creatures, then swing for lethal trample damage or pivot the counters onto a single threat. You ramp early, recast Mutagen Man to refill on tokens, and snowball into an overwhelming green midrange board.
Strengths
- Free, repeatable +1/+1 counter generation since artifact-token abilities cost
less, making each Mutagen tap for
- Generates immediate board presence (artifact tokens) that fuels counters, sacrifice fodder, and artifact-matters payoffs
- Recasting Mutagen Man from the command zone refills your token supply, giving inevitability and grind
- Mono-green keeps the manabase clean and gives easy access to ramp and counter-doublers
Weaknesses
- Counters are sorcery-speed and one-shot, so it's slow to assemble a real threat
- Board wipes erase your token engine and your counter-loaded creatures at once
- Mono-green offers little interaction, removal, or protection for your commander
- Relies on having creatures to put counters on—an empty board leaves Mutagens stranded
Key Cards
- Hardened Scales — Turns every Mutagen sacrifice into two counters, doubling your engine's output for one mana.
- Branching Evolution — Doubles all +1/+1 counters placed, supercharging each token activation.
- Doubling Season — Doubles both the Mutagen tokens you create on ETB and every counter you place.
- The Ozolith — Banks counters from dying creatures so board wipes don't waste your work.
- Forgotten Ancient — Soaks up counters every turn and moves them around, pairing perfectly with the counter theme.
- Walking Ballista — Counters become removal and a wincon, eating Mutagen counters then firing them at the table.
- Inspiring Statuary — Lets your stockpile of artifact tokens improvise out big spells when you don't need more counters.
- Cathars' Crusade — Each token entering and each counter trigger snowballs your whole team out of control.
Upgrade Path
Lean into counter multipliers (Hardened Scales, Branching Evolution, Kami of Whispered Hopes) and counter payoffs (Walking Ballista, Forgotten Ancient, The Ozolith) so each free Mutagen activation does double or triple duty. Add fast green ramp (Sol Ring, Birds of Paradise, Three Visits) to deploy and recast Mutagen Man repeatedly, and include protection like Heroic Intervention and Tyvar's Stand to defend the board. To raise the ceiling, build a Walking Ballista plus counter-doubler loop or use Inspiring Statuary to power out game-ending green payoffs.
Core Cards
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
Win Conditions
- ▸Trample-enabled alpha strike with a board of counter-pumped creatures
- ▸Voltron a single creature (often Mutagen Man's trample) with stacked counters
- ▸Walking Ballista or Triskelion loaded with counters as a repeatable damage outlet
- ▸Cathars' Crusade or Champion of Lambholt making your token swarm unblockable and huge
Archetypes
- +1/+1 Counters — Mutagen tokens are a counter factory and counter-doublers multiply every free activation.
- Artifact Tokens — The cost reduction and steady stream of artifact tokens enable affinity/improvise and artifact-matters payoffs.
- Tokens / Go-Wide — Doublers and anthem-on-counter effects like Cathars' Crusade turn a wide board into a lethal swing.
- Aristocrats-lite — Sacrificing Mutagens fuels sacrifice payoffs even as it distributes counters.
Combos
No combos found for this commander on Commander Spellbook.
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Same color identity (G), by popularity.

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