Henzie "Toolbox" Torre
BRGLegendary Creature — Devil Rogue

Henzie "Toolbox" Torre

Mana value3EDHREC#6,872

The Commander

Each creature spell you cast with mana value 4 or greater has blitz. The blitz cost is equal to its mana cost. (You may choose to cast that spell for its blitz cost. If you do, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

Blitz costs you pay cost {1} less for each time you've cast your commander from the command zone this game.

Guide

Gameplan

Henzie turns big creatures into hasty, disposable threats by giving them blitz, letting you flood the board with high-impact bodies, swing immediately, and draw a card when they die at end of turn. You ramp into fatties, chain blitz casts that get cheaper each time Henzie is recast, and grind out card advantage and value while ETB/dies triggers do the heavy lifting. You win by repeatedly slamming massive creatures, abusing enter/leave-the-battlefield effects, and going wide or wide-and-tall.

Strengths

  • Massive recurring card advantage from blitz's 'draw a card when it dies' on every big creature
  • Cheats on cost—each Henzie recast makes blitz costs cheaper, snowballing into multiple fatties per turn
  • Surprise haste damage and aggressive tempo opponents struggle to plan around
  • Naturally abuses powerful ETB and dies triggers since creatures cycle in and out
  • Jund colors give elite ramp, removal, and recursion

Weaknesses

  • Highly commander-dependent; the deck stalls hard if Henzie is repeatedly removed and tax climbs
  • Blitzed creatures sacrifice themselves, so board presence evaporates without blink/sac payoffs
  • Vulnerable to board wipes and graveyard hate that punish the cast-and-die loop
  • Can be mana hungry—paying full mana cost for blitz early is expensive
  • Targeted removal on a blitzed creature wastes your card and mana before the swing

Key Cards

  • Woodland BellowerTutors creatures on a blitzed body, turning one big cast into a chain of value.
  • Craterhoof BehemothBlitz it for a hasty alpha-strike finisher that ends games out of nowhere.
  • Avenger of ZendikarFloods the board with plant tokens that survive after the blitzed body dies.
  • Greater GoodSacrifice your fatties before end-step death for explosive card draw, doubling on Henzie's dies draw.
  • Ashnod's AltarConverts dying blitzed creatures into mana to chain even more casts in a turn.
  • Old GnawboneGenerates treasures on attack, fueling repeated blitz casts and Henzie recasts.

Upgrade Path

Add fast mana and ritual effects (Sol Ring, Jeska's Will, treasures) to power out fatties before the blitz discount comes online, plus sac outlets like Ashnod's Altar and Viscera Seer to bank value before the end-step sacrifice. Lean into Blood Artist–style aristocrats payoffs and recursion (Meren, Sheoldred, Eternal Witness) so dying creatures keep generating advantage. Top-end finishers (Craterhoof, Pathbreaker Ibex, Terastodon) and protection for Henzie tighten the deck into a high-power threat.

Core Cards

Win Conditions

Archetypes

  • Big Mana BeatdownHenzie cheats expensive creatures into play hasty and aggressive for explosive turns.
  • AristocratsBlitzed creatures dying every turn pairs perfectly with sacrifice payoffs and death triggers.
  • Value Midrange (ETB/Blink)Cycling creatures in and out maximizes powerful enter-the-battlefield effects.
  • ComboSac outlets, mana producers, and recursion enable creature-based loops fueled by Henzie's discount.

Combos

No combos found for this commander on Commander Spellbook.

Related Commanders

Same color identity (BGR), by popularity.

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