As Talion enters, choose a number between 1 and 10.
Whenever an opponent casts a spell with mana value, power, or toughness equal to the chosen number, that player loses 2 life and you draw a card.
Talion is a flying value engine that punishes opponents for casting commonly-costed spells. Pick a number (often 2 or 3) when he enters, then watch the cards and life-loss pile up while you grind toward control or a combo finish. He pairs taxing/drain effects with card advantage to outlast tables and beat down with evasion if needed.
Free card draw and incremental life drain across all opponents
Cheap 4-mana evasive body that snowballs immediately
Color identity gives access to the best counterspells, removal, and tutors
Pressures multiple opponents at once without needing combat
Trigger value depends on opponents' curves and can whiff against odd builds
Forces a guess at the chosen number with no way to change it
Removal-magnet that opponents kill on sight to stop the engine
No inherent way to actually win — needs supporting payoffs
Stacks even more passive card advantage on top of Talion's draws to bury opponents.
Add fast mana (Mana Crest, Sol Ring, signets) and stronger interaction (Mana Drain, Force of Will, Swan Song) to protect the engine and stay reactive. Tighten the curve so your own spells dodge the chosen number, and add closers like a compact combo (Thassa's Oracle plus Demonic Consultation) or efficient finishers so the card advantage converts to wins rather than just grinding.