Ygra, Eater of All
BGLegendary Creature — Elemental Cat

Ygra, Eater of All

Mana value5EDHREC#2,610

The Commander

Ward—Sacrifice a Food.

Other creatures are Food artifacts in addition to their other types and have "{2}, {T}, Sacrifice this permanent: You gain 3 life."

Whenever a Food is put into a graveyard from the battlefield, put two +1/+1 counters on Ygra.

Guide

Gameplan

Ygra turns every creature on every battlefield into Food, so any creature dying feeds Ygra two +1/+1 counters and grows it into a fast, recurring threat. You sacrifice your own creatures (and even your opponents') for value while snowballing Ygra into lethal commander damage. Closing out games is often a single connection, an Aristocrats drain, or eating the whole board.

Strengths

  • Snowballs into a massive evasive threat extremely quickly off any creature deaths, even opponents' boards
  • Built-in card advantage and resilience through sacrifice synergies and Food generation
  • Ward—Sacrifice a Food is cheap protection since the whole board is Food
  • Can eat opponents' creatures via edict and sac-outlet effects, doubling as removal

Weaknesses

  • Heavily commander-dependent; without Ygra the deck loses its engine and counter payoff
  • Vulnerable to exile-based and bounce removal that dodges the death trigger and counters
  • Ygra's static ability also helps opponents sac your creatures and gain life
  • Commander-damage plan can be stopped cold by a single fog, blocker, or removal at the wrong time

Key Cards

  • Ashnod's AltarFree sac outlet that turns any creature into mana while feeding Ygra counters.
  • Goblin BombardmentRepeatable, instant-speed sacrifice that pings and grows Ygra without paying the Food activation cost.
  • SkullclampDraws two cards off every creature you sacrifice while the death triggers Ygra.
  • Mikaeus, the UnhallowedLets non-Human creatures return on death for infinite sacrifice loops alongside a free sac outlet.
  • Pitiless PlundererGenerates Treasure on each death, fueling the Food sacrifice activation and ramp.
  • Fiend ArtisanTutors creatures to the battlefield while serving as a sac outlet that scales with the graveyard.
  • Trample enabler like RancorEnsures the huge Ygra connects for lethal commander damage through chump blockers.

Upgrade Path

Add fast mana and efficient tutors (Vampiric Tutor, Worldly Tutor, Demonic Tutor) to assemble your sac engine and protection faster. Lean into free or no-mana sac outlets (Viscera Seer, Carrion Feeder, Goblin Bombardment) plus drain payoffs and a recursion loop (Mikaeus + Walking Ballista/persist) for a deterministic combo finish. Round out with cheap protection like Heroic Intervention and trample/evasion enablers so the Voltron plan is harder to interrupt.

Core Cards

The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.

Win Conditions

  • Connect with a massively oversized, evasive Ygra for lethal commander damage
  • Infinite sacrifice loop draining all opponents via Blood Artist / Zulaport Cutthroat effects
  • Eat the entire board with a repeatable sac outlet then swing for the win
  • Overrun with token swarm sacrificed for value while Ygra finishes

Archetypes

  • AristocratsEvery creature is a Food sac engine, turning deaths into drain, value, and Ygra counters.
  • VoltronYgra rapidly grows huge and naturally evades via ward, threatening 21 commander damage fast.
  • ComboReanimation loops with Mikaeus or persist creatures plus a sac outlet enable infinite death triggers.
  • ReanimatorGolgari recursion lets you keep refueling the board with creatures to sacrifice and grow Ygra.

Combos

Combos via Commander Spellbook.

Related Commanders

Same color identity (BG), by popularity.

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